As the action progresses from the streets of Metropolis, the surface of Mars and the Watchtower itself, the story appears to be rather straightforward. That is the launching point for Justice League Heroes. But how can a sentient robot infiltrate the League's moon headquarters, the Watchtower, and abscond with the peculiar meteorite? He knows that he must find a way to free the meteorite from the hands of the League, who managed to capture it shortly after touch down. After a meteor touches down, Superman's smartest foe, Brainiac begins receiving mental messages from the alien rock. Such is the case in Justice League Heroes.
The Robot with the Big Brain Whenever a meteor strikes in the world of comics, bad things are certain to happen. That is if the questionable design choices and unbalanced leveling-up system don't sap the magic from your dancing shoes. If you love hitting robots in the face and you dream of one day being Batman, then you may enjoy Justice League Heroes. This is station to station arcade action. There are no side quests, hidden routes or morality choices. A top-down action-RPG in the same vein as Snowblind's acclaimed Baldur's Gate: Dark Alliance and Champions of Norrath, JLH is a moderately-paced button-mashing beat 'em up.